A different kind of permadeath

Rez shrine

Raid bosses seem to have it all – high DR, massive amounts of hit points, devastating attacks, teeming minions to beat on you while you’re trying to beat on the big guy (or girl).

But I’m not so sure they rank overly high in intelligence or wisdom.

There are two things you see at the end of many raids:

  • 1. A dead raid boss
  • 2. A rez shrine

The rez shrine’s there for unlucky adventurers who are in soulstone form at the raid’s completion, right? But what about the OTHER death at the end of every successful raid? Why doesn’t the boss just click the shrine and bring him- or herself back to life?

Take First General Horoth, for example, the big nasty guy who shrinks Harry and later attempts to kill or banish you in Tower of Despair. Horoth’s a pretty powerful dude. You’d think that someone who attained the rank of First General would have some smarts. Alas for Horoth, but happily for adventurers, he does not know enough to click the rez shrine after he’s been defeated.

And even if Horoth couldn’t figure this out for himself, wouldn’t someone on his staff kinda poke his carcass and say, “Um, hey, boss, I know this is a bad time, but see that thing over there with the sun symbol carved on it? You’re still in this, big guy!”

Sure, Polperios probably wouldn’t be inclined to help him – after all, when your intrepid band of adventurers shows up in Horoth’s portal room and the First General turns to his high council for help, Polp responds, “This is your mess, General. You clean it up.”

But what about all those Orthons that come to his aid? All the “Soliders of Shavarth?” (Those aren’t my typos; that’s actually what appears in the text of the raid – I don’t know what the Soliders are Solider than, or who’s the Solidest, or who ate the last “a” in “Shavarath,” but that’s a subject for a whole ‘nuther blog.) And what about the other three high council members? Did they all just go afk to bio? Did they all invoke Audience with the Queen? Are they all off saving Lyrilith harder next time? (Because she does so very much want to be saved…)

Arraetrikos, aka Harry, has an excuse at the end of Shroud, of course – he’s not actually dead, just banished back to Shavarath (with or without Soliders). And I’m not sure what effect, if any, a rez shrine would have on true undead beings such as the Black Abbot or the Truthful One; I know I can use one to bring Zak, my pale master, back to life, but Zak’s actually a Drow in undead form, not truly undead, and rezzes as a living, breathing fleshie.

But how about the Stormreaver in Fall of Truth? Xy’zzy in Hound of Xoriat? Horoth in ToD?

The only logical explanation I have for why this DOESN’T happen is that raid bosses are all members of an extreme permadeath group. But what if that changed?

Imagine the scene: your party’s just triumphed – or so you thought. You’re slapping each other on the back, comparing kill counts, eagerly opening the chests… and suddenly there’s a noise behind you, a noise that you DO NOT want to hear. Slowly you turn…

Yeah, this is one scenario where I *really* like permadeath.

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8 thoughts on “A different kind of permadeath

  1. Now there is a great motivator to loot quick and get out. Too slow and the big guy gets up, takes back his chests ( no loot for you lol ) and slaps you halfway back to Korthos, with extra fall damage for good measure.

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  2. Entimix

    Don’t forget that the rez shrine brings you back on the barest sliver of health, with none of your mana or abilities restored. And that group of adventurers that just killed you? They’re still hanging around, camping the shrine. Rez now and you’ll only get killed again, racking up more death penalty. No, better to wait until they’ve gone, when you can rez and rest up in peace… just in time for the next band of adventurers to come along trying to kill you, of course, but hey – maybe you’ll get the better of them this time.

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  3. It would be even more fun if the players could raise the boss themselves. Just because. Don’t tell me you wouldn’t do it every now and then, even if only to annoy your friends 🙂

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  4. Don’t give the developers any ideas! 🙂 I’d like to think that the enemy’s specific allegiances or state of being prohibits immediate resurrection. For Harry, he’s immortal like his kind, so he’s not so much killed by banished when on our plane. Our shrines also probably don’t work on those who are of Evil alignment.

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